Helen Keller once said, “The best and most beautiful things in the world cannot be seen or even touched. They must be felt with the heart.”
Emotions. At first, we wanted to use the 6 basic emotions as established by the scientific community, but we decided to settle with 5 as seen from Disney’s popular animated movie “Inside Out” (with a few modifications): happy, sad, angry, scared, and disgusted. How this is implemented is simple: when the user starts up the application, Bubble is not happy (or in other words, one of the other 4 emotions). After interacting with him long enough though, his mood begins to change, giving positive reinforcement to conversing with others. In addition, conversations are linked to one of the 5 emotions in our application, and so depending on Bubble’s mood, he/she will say different things.
We also added the ability to create new user data. Kevin is working on a button that resets user data at the moment. There is just something so satisfying seeing Bubble as you, “What is your name?” when you first start up the app. It’s almost as if Bubble is alive…
We are reaching the final stages of development. In terms of design, everything looks almost complete. Maybe a few bugs here and there (and admittedly a few things left to be desired), but we have created the best application we could possibly have done within 10 days. Next up, the daunting task of coming up with 100 questions and 100 conversations.
3 days left…